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from weatbag import words
from weatbag.utils import transfer
class Tile:
map_word = "Box riddle"
def __init__(self):
self.contents = {'knife': 1}
self.challenge_completed = False
def describe(self):
print("Your feet make a crackling sound as your feet snap some twigs "
"on the ground.")
if not self.challenge_completed:
self.challenge()
elif self.challenge_completed and self.contents["knife"]>0:
print("You look around and you see an open box with a knife "
"inside. You should probably take it. A knife can be usefull.")
def challenge(self):
print("You just steped into something different. It is a metal box and "
"it looks like something is written on it. You clear the dirt "
"off it and what you see carved in the box lid is:\n\n"
"stands\n"
"-------\n"
"0_2345\n\n"
"You try to open the box but it won't open.\n"
"Now... as you might have guessed already, it is a magic box!\n"
"If you *understand* what these carvings represent the box will "
"open!\n")
# What the riddle says is "No one understands"
def action(self, player, do):
if do[0] == "no" and do[1] == "one" and do[2] == "understands":
print("And that is absolutely right!\n"
"The lid opens and you see a brand new army knife!\n")
self.challenge_completed = True
elif (do[0] in words.take) and ('knife' in do) and self.challenge_completed:
self.take_knife(player, do)
else:
print("Sorry, I don't understand.")
def take_knife(self, player, do):
if transfer('knife', self.contents, player.inventory):
print("You put the knife in your bag.\n")
else:
print("There is nothing here.\n")
def leave(self, player, direction):
if direction == "s":
print("You can't go there, it's a wall. It looks like the side of "
"a wooden hut.")
return False
else:
return True
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