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from weatbag import words
from weatbag.utils import transfer
class Tile:
def __init__(self):
self.contents = {"cream": 1}
self.challenge_completed = False
def describe(self):
print("You are on the beach. You see a small kiosk selling "
"ice creams!\n")
if not self.challenge_completed:
self.challenge()
def challenge(self):
print("You go and see an old lady inside stir a pot. A fat ginger cat "
"outside the kiosk is digging holes in the sand.\n"
"You say hi, and the old lady replies:\n"
"Hello to you traveler, I'm Grace Hopper and this is my cat "
"Sandy Claws. I could offer you a cream but first you must "
"answer me this:\n"
"Tom's mother has three children. One is named April, one is "
"named May. What is the third one named?\n")
def action(self, player, do):
if do[0]=="tom" and self.contents["cream"]:
print("That's correct. Now you can have some cream! "
"There... already in your bag!\n")
self.contents["cream"] -= 1
player.give("cream")
self.challenge = True
elif do[0] in words.take and do[1]=="cream":
print("Don't be greedy, you have all the cream you're gonna "
"need.\n")
else:
print("I don't understand.\n")
def leave(self, player, direction):
if direction in ("n", "e"):
print("It's the open sea. You can't go anywhere near by "
"swimming.\n")
return False
elif direction == "s":
print("A bunch of pine trees...")
return True
else:
return True
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