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@use monitor_macros:*
@include %bootstrap
@include %std_mem
@include %std_term
@include %std_bump_alloc
; Constants
@data text_buffer_size 2048
@data input_buffer_size 64
; Global variable pointers
; 0xE800 - 0xEFFF: sprite buffer space that is unused in this program
@data text_cursor_p 0xE800
@data input_buffer_p 0xE801
@data input_cursor_p 0xE802
@data title_string " »» ATK16 monitor v0.1 »»"
@data subtitle_string " Run [help] for a list of commands"
@label main
; initialize heap allocator
calli bump_reset
; initialize global variables
; BEGIN text_cursor_p = text_mem
ldi text_cursor_p RA
ldr RA RA
ldi vt_text_mem RB
ldr RB RB
str RB RA
; END
; BEGIN input_buffer_p = alloc(64)
ldi input_buffer_size RA
calli bump_alloc
ldi input_buffer_p RA
ldr RA RA
str RG RA
; END
; use memset to clear the text buffer
; BEGIN memset(text_mem, 0, text_buffer_size)
ldi vt_text_mem RA ; RA := text buffer address pointer
ldr RA RA ; RA := text buffer address
ldi text_buffer_size RB ; RB := pointer to text_buffer_size
ldr RB RB ; RB := text_buffer_size
ldi 0 RC ; RC := 0
calli memset
; END
set_graphics_mode gr_text_mode
m_newline RA RB
; BEGIN put_string(title_string)
ldi title_string RA
calli put_string
; END
m_newline RA RB
; BEGIN put_string(subtitle_string)
ldi subtitle_string RA
calli put_string
; END
; loop forever
@label loop
calli wait_for_input_newline
; BEGIN critical section
; disable_interrupts
; <work>
; enable_interrupts
; END
jpi loop
;;; Subroutines
; TODO: move the implementation body (between stack_stash and stack_restore) to
; a macro so that it can be inlined without function call overhead when needed
@label newline
; move cursor to the beginning of the next line
; parameters: none
; returns: none
stack_stash RA RB
m_newline RA RB
stack_restore RA RB
return
@label put_char
; put a character at the current cursor position
; parameters: RA = character to put
; returns: none
stack_stash RB RC
m_put_char RA RB RC
stack_restore RB RC
return
@label put_string
; put a string at the current cursor position
; parameters: RA = string_p
; returns: none
stack_stash RA RB RC RD RE
ldr RA RB ; RB := string length
addi RA 1 RC ; RC := pointer to first character
@label put_string_loop
subi RB 0 RB ; exit if RB has been decremented to 0
bri zero put_string_done ; i.e. no more characters to put
ldr RC RA ; RA := character to put
m_put_char RA RD RE ; inline the put_char subroutine to avoid function call overhead
inc RC
subi RB 1 RB
jpi put_string_loop
@label put_string_done
stack_restore RA RB RC RD RE
return
@label wait_for_input_newline
; wait for a newline character in the input buffer
; parameters: none
; returns: RG = key code
stack_stash RA RB
ldi 10 RB ; RB := newline character
@label wait_for_input_newline_loop
ldi input_cursor_p RA ; RA := data segment pointer
ldr RA RA ; RA := &&char
ldr RA RA ; RA := &char
ldr RA RA ; RA := char
sub RA RB RA ; if RA == newline, then stop waiting
bri zero wait_for_input_newline_done
jpi wait_for_input_newline_loop
@label wait_for_input_newline_done
stack_restore RA RB
return
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