blob: bd1d93fb4cabfdd0a603591461022d6f6d59175e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
|
;; BEGIN BOOTSTRAP
@use ext_std:*
@let sp RH ; stack pointer (points to empty slot at top of stack)
@let fp RG ; frame pointer (points to base of currently active frame)
@let vector_table 0x10
@let vt_ISR0 0x10 ; ISR0
@let vt_ISR1 0x11 ; ISR1
@let vt_ISR2 0x12 ; ISR2
@let vt_ISR3 0x13 ; ISR3
@let vt_stack_addr 0x14 ; Stack address
@let vt_term_pp_addr 0x15 ; Terminal peripheral address
@let vt_kb_pp_addr 0x16 ; Keyboard peripheral address
@let vt_gr_mode_addr 0x17 ; Graphics mode setting address
@let vt_sprite_mem 0x18 ; Sprite memory address
@let vt_text_mem 0x19 ; Text memory buffer address
@let stack_segment 0x8000
@let mmio_segment 0xE7F0
@let terminal_addr 0xE7F0
@let keyboard_addr 0xE7F1
@let gr_mode_addr 0xE7F2
@let sprite_mem 0xE800
@let text_mem 0xF800
@let gr_disabled_mode 0b00
@let gr_text_mode 0b01
@let gr_sprite_mode 0b10
@address 0x0
ldi vt_stack_addr RA
ldr RA SP
mov SP FP
jpi program_segment
@address vector_table
keyboard_isr ; 0x10
hlt_isr ; 0x11
hlt_isr ; 0x12
hlt_isr ; 0x13
stack_segment ; 0x14
terminal_addr ; 0x15
keyboard_addr ; 0x16
gr_mode_addr ; 0x17
sprite_mem ; 0x18
text_mem ; 0x19
@label hlt_isr
ldi 0x55 RE
hlt
@label keyboard_isr
spu RA
spu RB
ldi vt_kb_pp_addr RA
ldr RA RA
ldr RA RA
ldi vt_term_pp_addr RB
ldr RB RB
str RA RB
spo RB
spo RA
rti
@label program_segment
ldi vt_gr_mode_addr RA
ldr RA RA
ldi gr_disabled_mode RB
str RB RA
jpi main
;; END BOOTSTRAP
@label text_mode
1
@label graphics_mode_addr_p
23
@label text_mem_addr_p
25
@label int_0
65
@label int_6
26
; <ast.FunctionDef object at 0x104969570>
@label nth_letter
; stack frame with offsets
; n 0
; <ast.Return object at 0x1049694b0>
; <ast.Add object at 0x104686bf0>
; BinOp lhs <ast.BinOp object at 0x104969480>
; <ast.Call object at 0x104969450>
; Builtin call ord [<ast.Constant object at 0x1049693c0>]
; <ast.Constant object at 0x1049693c0>
ldi int_0 RC
ldr RC RC ; int_0 = 65
spu RC
; BinOp rhs <ast.BinOp object at 0x104969480>
; <ast.Name object at 0x104969390> (n)
ldi 0 RC
add FP RC RC
ldr RC RC
spu RC
spo RD
spo RC
add RC RD RC
spu RC
; return value is on top of stack
; return from function
subi FP 1 FP
ldr FP RB
jpr RB
@label main
; stack frame with offsets
; graphics_mode_addr 0
; text_mem_addr 1
; i 2
addi SP 3 SP
; <ast.Assign object at 0x1049698d0>
; assigning graphics_mode_addr at FP + 0
; evaluating value to be assigned
; <ast.Call object at 0x104969870>
; Builtin call load [<ast.Name object at 0x1049697e0>]
; <ast.Name object at 0x1049697e0> (GRAPHICS_MODE_ADDR_P)
ldi graphics_mode_addr_p RC
ldr RC RC
spu RC
; (load) dereferencing top of stack
spo RC
ldr RC RC
spu RC
; assigning stack address (FP + 0) := top of stack
spo RA
ldi 0 RB
add RB FP RB
str RA RB
; <ast.Assign object at 0x1049697b0>
; assigning text_mem_addr at FP + 1
; evaluating value to be assigned
; <ast.Call object at 0x104969750>
; Builtin call load [<ast.Name object at 0x1049696c0>]
; <ast.Name object at 0x1049696c0> (TEXT_MEM_ADDR_P)
ldi text_mem_addr_p RC
ldr RC RC
spu RC
; (load) dereferencing top of stack
spo RC
ldr RC RC
spu RC
; assigning stack address (FP + 1) := top of stack
spo RA
ldi 1 RB
add RB FP RB
str RA RB
; <ast.Call object at 0x104969660>
; Builtin call store [<ast.Name object at 0x1049695d0>, <ast.Name object at 0x1049695a0>]
; <ast.Name object at 0x1049695d0> (graphics_mode_addr)
ldi 0 RA
add FP RA RA
ldr RA RA
spu RA
; <ast.Name object at 0x1049695a0> (TEXT_MODE)
ldi text_mode RA
ldr RA RA
spu RA
spo RB
spo RA
str RB RA
ldi 0 RA
spu RA
; popping free-standing Expr result from stack
spo RA
; <ast.Assign object at 0x104969330>
; assigning i at FP + 2
; evaluating value to be assigned
; <ast.Constant object at 0x1049692d0>
ldi 0 RC
spu RC
; assigning stack address (FP + 2) := top of stack
spo RA
ldi 2 RB
add RB FP RB
str RA RB
; <ast.While object at 0x1049692a0>
@label while_test_1
; <ast.Compare object at 0x104969270>
; <ast.Name object at 0x104969240> (i)
ldi 2 RB
add FP RB RB
ldr RB RB
spu RB
; <ast.Constant object at 0x104969210>
ldi int_6 RB
ldr RB RB ; int_6 = 26
spu RB
; Comparing <ast.Name object at 0x104969240> <ast.Lt object at 0x104686440> <ast.Constant object at 0x104969210>
spo RC
spo RB
sub RB RC RB
bri carry Compare_true_4
ldi 0 RB
spu RB
jpi Compare_end_5
@label compare_true_4
ldi 1 RB
spu RB
@label compare_end_5
spo RA
addi RA 0 RA
bri zero While_else_2
; <ast.Call object at 0x1049691b0>
; Builtin call store [<ast.BinOp object at 0x104969120>, <ast.Call object at 0x104969090>]
; <ast.Add object at 0x104686bf0>
; BinOp lhs <ast.BinOp object at 0x104969120>
; <ast.Name object at 0x1049690f0> (text_mem_addr)
ldi 1 RA
add FP RA RA
ldr RA RA
spu RA
; BinOp rhs <ast.BinOp object at 0x104969120>
; <ast.Name object at 0x1049690c0> (i)
ldi 2 RA
add FP RA RA
ldr RA RA
spu RA
spo RB
spo RA
add RA RB RA
spu RA
; <ast.Call object at 0x104969090>
; Call function nth_letter
spu FP
ldi 0 RA
spu RA
; <ast.Name object at 0x104969030> (i)
ldi 2 RA
add FP RA RA
ldr RA RA
spu RA
subi SP 2 FP
; set up return address and jump to subroutine
lpc RA
addi RA 4 RA
str RA FP
addi FP 1 FP
jpi nth_letter
spo RA
mov FP SP
spo FP
spu RA
spo RB
spo RA
str RB RA
ldi 0 RA
spu RA
; popping free-standing Expr result from stack
spo RA
; <ast.Assign object at 0x104968580>
; assigning i at FP + 2
; evaluating value to be assigned
; <ast.Add object at 0x104686bf0>
; BinOp lhs <ast.BinOp object at 0x104968550>
; <ast.Name object at 0x104968fd0> (i)
ldi 2 RC
add FP RC RC
ldr RC RC
spu RC
; BinOp rhs <ast.BinOp object at 0x104968550>
; <ast.Constant object at 0x104968fa0>
ldi 1 RC
spu RC
spo RD
spo RC
add RC RD RC
spu RC
; assigning stack address (FP + 2) := top of stack
spo RA
ldi 2 RB
add RB FP RB
str RA RB
jpi While_test_1
@label while_else_2
@label while_end_3
; <ast.While object at 0x104968f70>
@label while_test_7
; <ast.Constant object at 0x104968f40>
ldi 1 RB
spu RB
spo RA
addi RA 0 RA
bri zero While_else_8
; <ast.Pass object at 0x104968f10>
jpi While_test_7
@label while_else_8
@label while_end_9
mov FP SP
hlt
|