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authorJan Tuomi <jan.tuomi@valuemotive.com>2022-08-10 00:23:36 +0300
committerJan Tuomi <jan.tuomi@valuemotive.com>2022-08-10 00:23:36 +0300
commitf3cc4f82624b21dafa19515b69c66a3c8f4fe248 (patch)
tree8781f4bf0356b28e49c31195776980121a4707df /GlobalData.gd
parent2d888d00efba0314ac6357f2dbccd0ad01173023 (diff)
Add enemy
Diffstat (limited to 'GlobalData.gd')
-rw-r--r--GlobalData.gd2
1 files changed, 2 insertions, 0 deletions
diff --git a/GlobalData.gd b/GlobalData.gd
index ae803e4..1ee67a1 100644
--- a/GlobalData.gd
+++ b/GlobalData.gd
@@ -1,6 +1,8 @@
extends Node
export(int) var player_hp = 3
+export(float) var GRAVITY: float = 1200
+export(float) var MAX_FALL_SPEED: float = 1200
# Called when the node enters the scene tree for the first time.
func _ready():