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[gd_scene load_steps=3 format=2]
[ext_resource path="res://icon.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 38, 5 )
[node name="SimplePlatform" type="StaticBody2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
position = Vector2( 2.38419e-07, -4.76837e-07 )
scale = Vector2( 1.1875, 0.171875 )
texture = ExtResource( 1 )
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