diff options
| author | Jan Tuomi <jan@jantuomi.fi> | 2025-11-14 11:24:42 +0200 |
|---|---|---|
| committer | Jan Tuomi <jan@jantuomi.fi> | 2025-11-14 11:25:13 +0200 |
| commit | c6080b5666d4f961a11b2b420fecb581da69528e (patch) | |
| tree | 4ac9a5828589aa99724be1d1a39a4b8b55afc947 /level_test.tscn | |
| parent | cb5ddada498a44e8569bdf53359ee06ee11e3d44 (diff) | |
Add level system, fix coyote double jumps
Diffstat (limited to 'level_test.tscn')
| -rw-r--r-- | level_test.tscn | 469 |
1 files changed, 469 insertions, 0 deletions
diff --git a/level_test.tscn b/level_test.tscn new file mode 100644 index 0000000..71f4e0f --- /dev/null +++ b/level_test.tscn @@ -0,0 +1,469 @@ +[gd_scene load_steps=9 format=4 uid="uid://cfj21o6wsd3hv"] + +[ext_resource type="Texture2D" uid="uid://o0yy2jkyp0dy" path="res://assets/kenney_1-bit-platformer-pack/Tilemap/monochrome_tilemap_transparent_packed.png" id="1_56xti"] +[ext_resource type="PackedScene" uid="uid://coxnsharboouu" path="res://player.tscn" id="2_mge0y"] +[ext_resource type="PackedScene" uid="uid://dwl0fylftkrn7" path="res://touch_screen_button.tscn" id="3_hpvma"] +[ext_resource type="Texture2D" uid="uid://dxwflmdxikfiu" path="res://assets/kenney_1-bit-input-prompts-pixel-16/Tiles (Black)/tile_0758.png" id="4_k6i1l"] +[ext_resource type="Texture2D" uid="uid://bhpl1ew34plow" path="res://assets/kenney_1-bit-input-prompts-pixel-16/Tiles (Black)/tile_0760.png" id="5_lmggl"] +[ext_resource type="Texture2D" uid="uid://m46a5qu4rgui" path="res://assets/kenney_1-bit-input-prompts-pixel-16/Tiles (Black)/tile_0757.png" id="6_25u55"] + +[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_0e48y"] +texture = ExtResource("1_56xti") +1:0/0 = 0 +2:0/0 = 0 +3:0/0 = 0 +4:0/0 = 0 +5:0/0 = 0 +6:0/0 = 0 +7:0/0 = 0 +8:0/0 = 0 +9:0/0 = 0 +10:0/0 = 0 +11:0/0 = 0 +12:0/0 = 0 +13:0/0 = 0 +14:0/0 = 0 +15:0/0 = 0 +16:0/0 = 0 +17:0/0 = 0 +18:0/0 = 0 +19:0/0 = 0 +0:1/0 = 0 +1:1/0 = 0 +2:1/0 = 0 +3:1/0 = 0 +4:1/0 = 0 +5:1/0 = 0 +6:1/0 = 0 +7:1/0 = 0 +8:1/0 = 0 +9:1/0 = 0 +10:1/0 = 0 +11:1/0 = 0 +12:1/0 = 0 +13:1/0 = 0 +14:1/0 = 0 +15:1/0 = 0 +16:1/0 = 0 +17:1/0 = 0 +18:1/0 = 0 +19:1/0 = 0 +0:2/0 = 0 +1:2/0 = 0 +2:2/0 = 0 +3:2/0 = 0 +4:2/0 = 0 +5:2/0 = 0 +6:2/0 = 0 +7:2/0 = 0 +8:2/0 = 0 +9:2/0 = 0 +10:2/0 = 0 +11:2/0 = 0 +12:2/0 = 0 +13:2/0 = 0 +14:2/0 = 0 +15:2/0 = 0 +16:2/0 = 0 +17:2/0 = 0 +18:2/0 = 0 +19:2/0 = 0 +0:3/0 = 0 +1:3/0 = 0 +2:3/0 = 0 +3:3/0 = 0 +4:3/0 = 0 +5:3/0 = 0 +6:3/0 = 0 +7:3/0 = 0 +8:3/0 = 0 +9:3/0 = 0 +10:3/0 = 0 +11:3/0 = 0 +11:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +12:3/0 = 0 +13:3/0 = 0 +14:3/0 = 0 +15:3/0 = 0 +16:3/0 = 0 +17:3/0 = 0 +18:3/0 = 0 +19:3/0 = 0 +0:4/0 = 0 +1:4/0 = 0 +2:4/0 = 0 +3:4/0 = 0 +4:4/0 = 0 +5:4/0 = 0 +6:4/0 = 0 +7:4/0 = 0 +7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:4/0 = 0 +8:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:4/0 = 0 +9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:4/0 = 0 +11:4/0 = 0 +12:4/0 = 0 +13:4/0 = 0 +14:4/0 = 0 +15:4/0 = 0 +16:4/0 = 0 +17:4/0 = 0 +18:4/0 = 0 +19:4/0 = 0 +0:5/0 = 0 +1:5/0 = 0 +2:5/0 = 0 +3:5/0 = 0 +4:5/0 = 0 +5:5/0 = 0 +6:5/0 = 0 +7:5/0 = 0 +7:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:5/0 = 0 +8:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:5/0 = 0 +9:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:5/0 = 0 +11:5/0 = 0 +12:5/0 = 0 +13:5/0 = 0 +14:5/0 = 0 +15:5/0 = 0 +16:5/0 = 0 +17:5/0 = 0 +18:5/0 = 0 +19:5/0 = 0 +0:6/0 = 0 +1:6/0 = 0 +2:6/0 = 0 +3:6/0 = 0 +4:6/0 = 0 +5:6/0 = 0 +6:6/0 = 0 +7:6/0 = 0 +7:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:6/0 = 0 +8:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:6/0 = 0 +9:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:6/0 = 0 +12:6/0 = 0 +13:6/0 = 0 +14:6/0 = 0 +15:6/0 = 0 +17:6/0 = 0 +18:6/0 = 0 +19:6/0 = 0 +0:7/0 = 0 +1:7/0 = 0 +2:7/0 = 0 +3:7/0 = 0 +4:7/0 = 0 +5:7/0 = 0 +6:7/0 = 0 +7:7/0 = 0 +8:7/0 = 0 +9:7/0 = 0 +10:7/0 = 0 +11:7/0 = 0 +12:7/0 = 0 +13:7/0 = 0 +14:7/0 = 0 +15:7/0 = 0 +16:7/0 = 0 +17:7/0 = 0 +18:7/0 = 0 +19:7/0 = 0 +0:8/0 = 0 +1:8/0 = 0 +2:8/0 = 0 +3:8/0 = 0 +4:8/0 = 0 +5:8/0 = 0 +6:8/0 = 0 +7:8/0 = 0 +8:8/0 = 0 +9:8/0 = 0 +10:8/0 = 0 +11:8/0 = 0 +12:8/0 = 0 +13:8/0 = 0 +14:8/0 = 0 +15:8/0 = 0 +16:8/0 = 0 +17:8/0 = 0 +18:8/0 = 0 +19:8/0 = 0 +0:9/0 = 0 +1:9/0 = 0 +2:9/0 = 0 +3:9/0 = 0 +4:9/0 = 0 +5:9/0 = 0 +6:9/0 = 0 +7:9/0 = 0 +8:9/0 = 0 +9:9/0 = 0 +10:9/0 = 0 +11:9/0 = 0 +12:9/0 = 0 +13:9/0 = 0 +14:9/0 = 0 +15:9/0 = 0 +16:9/0 = 0 +17:9/0 = 0 +18:9/0 = 0 +19:9/0 = 0 +0:10/0 = 0 +1:10/0 = 0 +2:10/0 = 0 +3:10/0 = 0 +4:10/0 = 0 +5:10/0 = 0 +6:10/0 = 0 +7:10/0 = 0 +8:10/0 = 0 +9:10/0 = 0 +10:10/0 = 0 +11:10/0 = 0 +12:10/0 = 0 +13:10/0 = 0 +14:10/0 = 0 +15:10/0 = 0 +16:10/0 = 0 +17:10/0 = 0 +18:10/0 = 0 +19:10/0 = 0 +0:11/0 = 0 +1:11/0 = 0 +2:11/0 = 0 +3:11/0 = 0 +4:11/0 = 0 +5:11/0 = 0 +6:11/0 = 0 +7:11/0 = 0 +7:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:11/0 = 0 +8:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:11/0 = 0 +9:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:11/0 = 0 +11:11/0 = 0 +12:11/0 = 0 +13:11/0 = 0 +14:11/0 = 0 +15:11/0 = 0 +16:11/0 = 0 +17:11/0 = 0 +18:11/0 = 0 +19:11/0 = 0 +0:12/0 = 0 +1:12/0 = 0 +2:12/0 = 0 +3:12/0 = 0 +4:12/0 = 0 +5:12/0 = 0 +6:12/0 = 0 +7:12/0 = 0 +7:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:12/0 = 0 +9:12/0 = 0 +9:12/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:12/0 = 0 +11:12/0 = 0 +12:12/0 = 0 +13:12/0 = 0 +14:12/0 = 0 +15:12/0 = 0 +16:12/0 = 0 +17:12/0 = 0 +18:12/0 = 0 +19:12/0 = 0 +0:13/0 = 0 +1:13/0 = 0 +2:13/0 = 0 +3:13/0 = 0 +4:13/0 = 0 +5:13/0 = 0 +6:13/0 = 0 +7:13/0 = 0 +7:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +8:13/0 = 0 +8:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +9:13/0 = 0 +9:13/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +10:13/0 = 0 +11:13/0 = 0 +12:13/0 = 0 +13:13/0 = 0 +14:13/0 = 0 +15:13/0 = 0 +16:13/0 = 0 +17:13/0 = 0 +18:13/0 = 0 +19:13/0 = 0 +0:14/0 = 0 +1:14/0 = 0 +2:14/0 = 0 +3:14/0 = 0 +4:14/0 = 0 +5:14/0 = 0 +6:14/0 = 0 +7:14/0 = 0 +8:14/0 = 0 +9:14/0 = 0 +10:14/0 = 0 +11:14/0 = 0 +12:14/0 = 0 +13:14/0 = 0 +14:14/0 = 0 +15:14/0 = 0 +16:14/0 = 0 +17:14/0 = 0 +18:14/0 = 0 +19:14/0 = 0 +0:15/0 = 0 +1:15/0 = 0 +2:15/0 = 0 +3:15/0 = 0 +4:15/0 = 0 +5:15/0 = 0 +6:15/0 = 0 +7:15/0 = 0 +8:15/0 = 0 +9:15/0 = 0 +10:15/0 = 0 +11:15/0 = 0 +12:15/0 = 0 +13:15/0 = 0 +14:15/0 = 0 +15:15/0 = 0 +16:15/0 = 0 +17:15/0 = 0 +18:15/0 = 0 +19:15/0 = 0 +0:16/0 = 0 +1:16/0 = 0 +2:16/0 = 0 +3:16/0 = 0 +4:16/0 = 0 +5:16/0 = 0 +6:16/0 = 0 +7:16/0 = 0 +8:16/0 = 0 +9:16/0 = 0 +10:16/0 = 0 +11:16/0 = 0 +12:16/0 = 0 +13:16/0 = 0 +14:16/0 = 0 +15:16/0 = 0 +16:16/0 = 0 +17:16/0 = 0 +18:16/0 = 0 +19:16/0 = 0 +0:17/0 = 0 +1:17/0 = 0 +2:17/0 = 0 +3:17/0 = 0 +4:17/0 = 0 +5:17/0 = 0 +6:17/0 = 0 +7:17/0 = 0 +8:17/0 = 0 +9:17/0 = 0 +10:17/0 = 0 +11:17/0 = 0 +12:17/0 = 0 +13:17/0 = 0 +14:17/0 = 0 +14:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:17/0 = 0 +15:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +16:17/0 = 0 +16:17/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:17/0 = 0 +18:17/0 = 0 +19:17/0 = 0 +0:18/0 = 0 +1:18/0 = 0 +2:18/0 = 0 +3:18/0 = 0 +4:18/0 = 0 +5:18/0 = 0 +6:18/0 = 0 +7:18/0 = 0 +8:18/0 = 0 +9:18/0 = 0 +10:18/0 = 0 +11:18/0 = 0 +12:18/0 = 0 +13:18/0 = 0 +14:18/0 = 0 +14:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:18/0 = 0 +15:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +16:18/0 = 0 +16:18/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:18/0 = 0 +19:18/0 = 0 +0:19/0 = 0 +1:19/0 = 0 +2:19/0 = 0 +3:19/0 = 0 +4:19/0 = 0 +5:19/0 = 0 +6:19/0 = 0 +7:19/0 = 0 +8:19/0 = 0 +9:19/0 = 0 +10:19/0 = 0 +11:19/0 = 0 +12:19/0 = 0 +13:19/0 = 0 +14:19/0 = 0 +14:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +15:19/0 = 0 +15:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +16:19/0 = 0 +16:19/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) +17:19/0 = 0 +18:19/0 = 0 +19:19/0 = 0 + +[sub_resource type="TileSet" id="TileSet_y32ns"] +physics_layer_0/collision_layer = 1 +sources/1 = SubResource("TileSetAtlasSource_0e48y") + +[node name="LevelTest" type="Node2D"] + +[node name="TileMapLayer" type="TileMapLayer" parent="."] +tile_map_data = PackedByteArray("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") +tile_set = SubResource("TileSet_y32ns") + +[node name="Player" parent="." instance=ExtResource("2_mge0y")] +position = Vector2(90, 64) +collision_layer = 2 +speed = 70.0 +jump_strength = 320.0 +coyote_max = 10 + +[node name="Camera2D" type="Camera2D" parent="Player"] +position = Vector2(0, -15) + +[node name="TouchScreenButtonRight" parent="Player/Camera2D" instance=ExtResource("3_hpvma")] +position = Vector2(-36, 34) +action = "move_right" +texture = ExtResource("4_k6i1l") + +[node name="TouchScreenButtonLeft" parent="Player/Camera2D" instance=ExtResource("3_hpvma")] +position = Vector2(-76, 34) +action = "move_left" +texture = ExtResource("5_lmggl") + +[node name="TouchScreenButtonJump" parent="Player/Camera2D" instance=ExtResource("3_hpvma")] +position = Vector2(76, 34) +action = "jump" +texture = ExtResource("6_25u55") |
