diff options
| author | Jan Tuomi <jan@jantuomi.fi> | 2025-11-27 19:19:49 +0200 |
|---|---|---|
| committer | Jan Tuomi <jan@jantuomi.fi> | 2025-11-27 19:29:29 +0200 |
| commit | 99be84042a7796fab592d46db3704f1e0058440d (patch) | |
| tree | 4cf51082912db2d2d923df78fdd7152b00b9e9a1 /room_main_menu.gd | |
| parent | 0b0960c76c99e44632428cdeb116f5642181641a (diff) | |
Fix paused bug
Diffstat (limited to 'room_main_menu.gd')
| -rw-r--r-- | room_main_menu.gd | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/room_main_menu.gd b/room_main_menu.gd index 977b24b..f9ec9d1 100644 --- a/room_main_menu.gd +++ b/room_main_menu.gd @@ -3,8 +3,8 @@ extends Node2D func _ready() -> void: $PlayButton.grab_focus.call_deferred() - $PlayButton.pressed.connect(_play_button_pressed) + $PlayButton.connect("pressed", _on_play_button_pressed) -func _play_button_pressed(): +func _on_play_button_pressed() -> void: var top: Top = get_tree().root.get_node("Top") top.game_load() |
