summaryrefslogtreecommitdiffstats
path: root/rooms/test3.tscn
diff options
context:
space:
mode:
authorJan Tuomi <jan@jantuomi.fi>2026-02-05 22:02:42 +0200
committerJan Tuomi <jan@jantuomi.fi>2026-02-05 23:11:06 +0200
commit8967f6bb6e8ecb3b5b4073424692ce0ddfec61cb (patch)
tree5961c0b5226d077c6b1e97c02c1f5fcc1d6a729f /rooms/test3.tscn
parentf53d1d99707c5063a35c0c68890e0947077108ad (diff)
Rework cinematicsHEADmain
Diffstat (limited to 'rooms/test3.tscn')
-rw-r--r--rooms/test3.tscn10
1 files changed, 5 insertions, 5 deletions
diff --git a/rooms/test3.tscn b/rooms/test3.tscn
index d8857d4..185907a 100644
--- a/rooms/test3.tscn
+++ b/rooms/test3.tscn
@@ -23,7 +23,7 @@ point_count = 6
script/source = "extends Sprite2D
func _on_player_entered(_p: Player) -> void:
- var d = DialogueTest1.new()
+ var d = CinematicTest1.new()
get_parent().add_child(d)
"
@@ -105,20 +105,20 @@ target_door = "DoorLeft"
[node name="ComputerPath" type="Path2D" parent="."]
curve = SubResource("Curve2D_bml3v")
-[node name="DialogueTestNPC" type="Sprite2D" parent="."]
+[node name="CinematicTestNPC" type="Sprite2D" parent="."]
modulate = Color(0.30980393, 1, 1, 1)
position = Vector2(-104, -56)
texture = ExtResource("9_i0ft4")
script = SubResource("GDScript_bplq6")
-[node name="Area2D" type="Area2D" parent="DialogueTestNPC"]
+[node name="Area2D" type="Area2D" parent="CinematicTestNPC"]
collision_layer = 32
collision_mask = 2
-[node name="CollisionShape2D" type="CollisionShape2D" parent="DialogueTestNPC/Area2D"]
+[node name="CollisionShape2D" type="CollisionShape2D" parent="CinematicTestNPC/Area2D"]
position = Vector2(1, 1.75)
shape = SubResource("RectangleShape2D_rlnij")
[connection signal="body_entered" from="Computer1/Area2D" to="Computer1" method="_on_area_2d_body_entered"]
[connection signal="body_entered" from="Computer2/Area2D" to="Computer2" method="_on_area_2d_body_entered"]
-[connection signal="body_entered" from="DialogueTestNPC/Area2D" to="DialogueTestNPC" method="_on_player_entered"]
+[connection signal="body_entered" from="CinematicTestNPC/Area2D" to="CinematicTestNPC" method="_on_player_entered"]