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| author | Jan Tuomi <jan@jantuomi.fi> | 2025-11-26 18:41:11 +0200 |
|---|---|---|
| committer | Jan Tuomi <jan@jantuomi.fi> | 2025-11-26 18:41:11 +0200 |
| commit | 194f6e369c9f31df6e6ab4b46c7423d031f26264 (patch) | |
| tree | a6d748b1b8f48ae35d8c8f4e0edb552075d192ca /top.gd | |
| parent | a991d59e784cc0a44a63be5e8f8e98fe27b05224 (diff) | |
Improve shader
Diffstat (limited to 'top.gd')
| -rw-r--r-- | top.gd | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -43,8 +43,8 @@ func replace_active_room(new_room: Node, on_changed: Callable): func get_map() -> Map: return $Map -func get_transition_manager() -> TransitionManager: - return $TransitionManager +func get_transition_player() -> TransitionPlayer: + return $TransitionPlayer func open_pause_menu(): get_tree().paused = true @@ -70,7 +70,7 @@ func game_save(): func game_load(): save_state.load(SAVE_PATH) - $TransitionManager.room_transition( + $TransitionPlayer.room_transition( null, save_state.get_value(SAVE_SECTION, SAVE_ACTIVE_ROOM_PATH, ROOM_NEW_GAME), save_state.get_value(SAVE_SECTION, SAVE_LAST_DOOR_NAME) |
