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| author | Jan Tuomi <jan@jantuomi.fi> | 2026-02-02 22:30:36 +0200 |
|---|---|---|
| committer | Jan Tuomi <jan@jantuomi.fi> | 2026-02-02 22:30:36 +0200 |
| commit | 7241211bf3d960c0921c273cca5d10ad92734a61 (patch) | |
| tree | 4012d9608a067dfa68fb939acefb8b358be793bd /transition_player.gd | |
| parent | 6505d89669a85dd8b0c6aa8ce5c7b21542ad9063 (diff) | |
Add intro
Diffstat (limited to 'transition_player.gd')
| -rw-r--r-- | transition_player.gd | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/transition_player.gd b/transition_player.gd index 57d1d74..9d875d7 100644 --- a/transition_player.gd +++ b/transition_player.gd @@ -27,8 +27,6 @@ func room_transition(from_door: Door, to_room_path: String, door_name: Variant): if to_room_path != Top.ROOM_MAIN_MENU: top.game_set(Top.SAVE_ACTIVE_ROOM_PATH, to_room_path) top.game_set(Top.SAVE_LAST_DOOR_NAME, door_name) - - $TransitionAudio.play() func _transition_start(): var top: Top = get_tree().root.get_node("Top") @@ -45,7 +43,7 @@ func _on_room_changed(): var room = top.get_node("ActiveRoom") var player: Player = room.find_child("Player") - if _transition_door_name: + if _transition_door_name and player: var door: Door = room.find_child(_transition_door_name) player.position = door.position player.request_state_forced(door.exit_towards) |
