diff options
Diffstat (limited to 'door.gd')
| -rw-r--r-- | door.gd | 5 |
1 files changed, 4 insertions, 1 deletions
@@ -11,7 +11,7 @@ var _target_door: Variant func _set(property, val): if property == "target_room": _target_room = val - if not ResourceLoader.exists(_target_room): + if not _target_room or not ResourceLoader.exists(_target_room): _target_door = null update_configuration_warnings() notify_property_list_changed() @@ -30,6 +30,9 @@ func _on_body_entered(_player: Player) -> void: if not Engine.is_editor_hint(): var top: Top = get_tree().root.get_node("Top") top.get_transition_player().room_transition(self, _target_room, _target_door) + + if enter_towards == "LEFT" or enter_towards == "RIGHT": + $TransitionAudio.play() func _get_property_list() -> Array[Dictionary]: var rooms: PackedStringArray = [] |
