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-rw-r--r--transition_player.gd2
1 files changed, 1 insertions, 1 deletions
diff --git a/transition_player.gd b/transition_player.gd
index 7238151..a118b56 100644
--- a/transition_player.gd
+++ b/transition_player.gd
@@ -15,7 +15,7 @@ func room_transition(from_door: Door, to_room_path: String, door_name: Variant):
if from_door:
var player: Player = top.get_node("ActiveRoom").find_child("Player")
- player.set_forced_input(from_door.enter_towards)
+ player.set_movement_forced(from_door.enter_towards)
# Start animation
# The animation calls _change_room at a specific time