| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | removed leave restrictions from n2 | Kleopatra Angelidi | 2013-04-29 | 1 | -4/+0 |
| * | added leave restriction in n2 | Kleopatra Angelidi | 2013-04-29 | 1 | -2/+6 |
| * | Remove unnecessary part from if/elif statement | Thomas Kluyver | 2013-04-24 | 1 | -3/+1 |
| * | fixed leave function to allow going E and W | Kleopatra Angelidi | 2013-04-21 | 1 | -4/+6 |
| * | PEP 8 police: Wrapped 80+ char lines in all tiles! | George Angelopoulos | 2013-04-18 | 1 | -4/+5 |
| * | New framework to allow combining items. | Thomas Kluyver | 2013-01-13 | 1 | -3/+16 |
| * | Merge pull request #4 from ben174/master | Thomas Kluyver | 2013-01-09 | 1 | -1/+3 |
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| | * | Orc battle at entrance of cave. Player now has hit_points. | Ben Friedland | 2013-01-07 | 1 | -1/+3 |
| * | | Add a simple way to test tiles | Thomas Kluyver | 2013-01-07 | 1 | -0/+2 |
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| * | Small fix for tile n2 | Thomas Kluyver | 2013-01-07 | 1 | -1/+2 |
| * | Add tile n2. Need to put in a flaming torch somewhere. | Thomas Kluyver | 2013-01-05 | 1 | -0/+25 |
