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authorJan Tuomi <jan.tuomi@valuemotive.com>2022-08-15 09:35:35 +0300
committerJan Tuomi <jan.tuomi@valuemotive.com>2022-08-15 09:35:35 +0300
commit8b0ce964d2aa5dba186b85abf64b70ffc8216c06 (patch)
tree776e6149b78091cd377f6f421839e15186a2cba0 /GlobalData.gd
parentf3cc4f82624b21dafa19515b69c66a3c8f4fe248 (diff)
Add UI
Diffstat (limited to 'GlobalData.gd')
-rw-r--r--GlobalData.gd7
1 files changed, 6 insertions, 1 deletions
diff --git a/GlobalData.gd b/GlobalData.gd
index 1ee67a1..8cf9d94 100644
--- a/GlobalData.gd
+++ b/GlobalData.gd
@@ -4,11 +4,16 @@ export(int) var player_hp = 3
export(float) var GRAVITY: float = 1200
export(float) var MAX_FALL_SPEED: float = 1200
+signal player_hp_changed
+
+func add_player_hp(delta: int):
+ player_hp += delta
+ emit_signal("player_hp_changed", player_hp)
+
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
-
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass