diff options
| author | Jan Tuomi <jan@jantuomi.fi> | 2026-02-05 22:02:42 +0200 |
|---|---|---|
| committer | Jan Tuomi <jan@jantuomi.fi> | 2026-02-05 23:11:06 +0200 |
| commit | 8967f6bb6e8ecb3b5b4073424692ce0ddfec61cb (patch) | |
| tree | 5961c0b5226d077c6b1e97c02c1f5fcc1d6a729f /rooms/test3.tscn | |
| parent | f53d1d99707c5063a35c0c68890e0947077108ad (diff) | |
Diffstat (limited to 'rooms/test3.tscn')
| -rw-r--r-- | rooms/test3.tscn | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/rooms/test3.tscn b/rooms/test3.tscn index d8857d4..185907a 100644 --- a/rooms/test3.tscn +++ b/rooms/test3.tscn @@ -23,7 +23,7 @@ point_count = 6 script/source = "extends Sprite2D func _on_player_entered(_p: Player) -> void: - var d = DialogueTest1.new() + var d = CinematicTest1.new() get_parent().add_child(d) " @@ -105,20 +105,20 @@ target_door = "DoorLeft" [node name="ComputerPath" type="Path2D" parent="."] curve = SubResource("Curve2D_bml3v") -[node name="DialogueTestNPC" type="Sprite2D" parent="."] +[node name="CinematicTestNPC" type="Sprite2D" parent="."] modulate = Color(0.30980393, 1, 1, 1) position = Vector2(-104, -56) texture = ExtResource("9_i0ft4") script = SubResource("GDScript_bplq6") -[node name="Area2D" type="Area2D" parent="DialogueTestNPC"] +[node name="Area2D" type="Area2D" parent="CinematicTestNPC"] collision_layer = 32 collision_mask = 2 -[node name="CollisionShape2D" type="CollisionShape2D" parent="DialogueTestNPC/Area2D"] +[node name="CollisionShape2D" type="CollisionShape2D" parent="CinematicTestNPC/Area2D"] position = Vector2(1, 1.75) shape = SubResource("RectangleShape2D_rlnij") [connection signal="body_entered" from="Computer1/Area2D" to="Computer1" method="_on_area_2d_body_entered"] [connection signal="body_entered" from="Computer2/Area2D" to="Computer2" method="_on_area_2d_body_entered"] -[connection signal="body_entered" from="DialogueTestNPC/Area2D" to="DialogueTestNPC" method="_on_player_entered"] +[connection signal="body_entered" from="CinematicTestNPC/Area2D" to="CinematicTestNPC" method="_on_player_entered"] |
