diff options
| author | Jan Tuomi <jan@jantuomi.fi> | 2025-12-02 14:20:53 +0200 |
|---|---|---|
| committer | Jan Tuomi <jan@jantuomi.fi> | 2025-12-02 14:26:01 +0200 |
| commit | ac4b7f690ab70185349905baf8c8557dfc8e57ae (patch) | |
| tree | ba09e7d4e5f6e91751c6f5c71f7390043c5afe77 /tileset_kenney_platformer.tres | |
| parent | 0b302feb975e74dba978b46562f3f3019d1cd2b9 (diff) | |
Add TriggerButton
Diffstat (limited to 'tileset_kenney_platformer.tres')
| -rw-r--r-- | tileset_kenney_platformer.tres | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/tileset_kenney_platformer.tres b/tileset_kenney_platformer.tres index 406ed0a..4f9a200 100644 --- a/tileset_kenney_platformer.tres +++ b/tileset_kenney_platformer.tres @@ -14,10 +14,15 @@ texture = ExtResource("2_at7kb") 5:0/0 = 0 6:0/0 = 0 7:0/0 = 0 +7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:0/0 = 0 +8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:0/0 = 0 +9:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:0/0 = 0 +10:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:0/0 = 0 +11:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:0/0 = 0 13:0/0 = 0 13:0/0/modulate = Color(0.15294118, 0.37254903, 0.46666667, 1) @@ -44,10 +49,15 @@ texture = ExtResource("2_at7kb") 5:1/0 = 0 6:1/0 = 0 7:1/0 = 0 +7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:1/0 = 0 +8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:1/0 = 0 +9:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:1/0 = 0 +10:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:1/0 = 0 +11:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:1/0 = 0 13:1/0 = 0 13:1/0/modulate = Color(0.3529412, 0.61960787, 0.36078432, 1) @@ -74,10 +84,15 @@ texture = ExtResource("2_at7kb") 5:2/0 = 0 6:2/0 = 0 7:2/0 = 0 +7:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:2/0 = 0 +8:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:2/0 = 0 +9:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:2/0 = 0 +10:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:2/0 = 0 +11:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:2/0 = 0 13:2/0 = 0 13:2/0/modulate = Color(0.7372549, 0.69803923, 0.43529412, 1) @@ -94,13 +109,21 @@ texture = ExtResource("2_at7kb") 2:3/0 = 0 2:3/0/modulate = Color(0.84705883, 0.58431375, 0.26666668, 1) 3:3/0 = 0 +3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:3/0 = 0 +4:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:3/0 = 0 +5:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:3/0 = 0 +6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:3/0 = 0 +7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 8:3/0 = 0 +8:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 9:3/0 = 0 +9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 10:3/0 = 0 +10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:3/0 = 0 11:3/0/modulate = Color(0.78431374, 0.10980392, 0.6156863, 1) 11:3/0/terrain_set = 0 @@ -119,9 +142,13 @@ texture = ExtResource("2_at7kb") 2:4/0 = 0 2:4/0/modulate = Color(0.84705883, 0.58431375, 0.26666668, 1) 3:4/0 = 0 +3:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:4/0 = 0 +4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:4/0 = 0 +5:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:4/0 = 0 +6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:4/0 = 0 7:4/0/modulate = Color(0.78431374, 0.10980392, 0.6156863, 1) 7:4/0/terrain_set = 0 @@ -145,7 +172,9 @@ texture = ExtResource("2_at7kb") 9:4/0/terrains_peering_bit/bottom_side = 0 9:4/0/terrains_peering_bit/left_side = 0 10:4/0 = 0 +10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 11:4/0 = 0 +11:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 12:4/0 = 0 12:4/0/modulate = Color(0.71, 0.71, 0.71, 1) 13:4/0 = 0 @@ -163,9 +192,13 @@ texture = ExtResource("2_at7kb") 2:5/0 = 0 2:5/0/modulate = Color(0.84705883, 0.58431375, 0.26666668, 1) 3:5/0 = 0 +3:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 4:5/0 = 0 +4:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 5:5/0 = 0 +5:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 6:5/0 = 0 +6:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8) 7:5/0 = 0 7:5/0/modulate = Color(0.78431374, 0.10980392, 0.6156863, 1) 7:5/0/terrain_set = 0 |
